Dallas Sutherland

As a student of Literature I became interested in not only writing about other authors and their works, but also writing for myself. I found that I was able to obtain great results for creative works I'd written during my leaning journey. From that point I began to write works of fantasy for younger readers. The Greying, the first novella in The Landland series is actually a pastiche of the fantasy genre.

The Greying

Book One in the Landland Chronicles: In Landland, the mists of the greying herald the coming of the dog-like Firbog and under the evil ministrations of Queen Berilbog (Auntie Beryl) they threaten to claim all the lands. Meah harnesses the power of the thinking to fight the Firbog who steal the black object (the portfolio). Underlying themes of grief and sadness are exposed against a backdrop of a world made cold, grey, and colourless by the ravages of the greying, as Meah searches for both the black object and her identity. Parallel worlds merge as one, and metafiction is brought to the fore in the guise of Queen Berilbog, as Auntie Beryl tap taps away on a distant computer to write her own version of Landland,  and in Landland, the mysterious Biggo, who spends a lot of time Elsewhere, counters her writing with his own peculiar style.  With the help of the Volunteer Defence Folk (the VDF), Meah journeys into the depths of Bigriverland to reclaim the stolen black object. Lured into the ancient and enchanted Dead Wood, she endures the horrors of the many-headed-winged-thing. The soul-gathering Pitterpatterdell find Meah and take her deep underground to the City of the Faery, where she undergoes soul-retrieval at the hands of Fand the faery elder. In the heart of Dead Wood, Meah meets Josh O’ Tosh the last of the warrior Pictish Priests, and battling lurking homunculi and the many-headed-winged-thing, they set out to recover the black object which has been taken to Big City. On the way, Meah plunges into the treacherous waters of the Big Funnel only to emerge with her memory in tact. She presses on to reclaim ‘heart’ and becomes even more determined to get back her portfolio... and to find the mysterious Biggo, her father, who is the only link to Elsewhere, after all... Elsewhere is home!

The Thinking

Book Two in the Landland Chronicles: The Greying snakes across Bigriver to towards Landland- all the lands are in turmoil. Meah combines her power of thinking with the magical Book of Colours, and joins the Bigriverland army to fight the horrid Firbog. Faith, Hope and Charity, the many-headed-winged-thing, returns. Autie Beryl has become the evil Queen Berilbog - she must be stopped. Many-headed-winged-things soar high over battle-fields, three-humped-beasts-of-war go on the rampage, and from out of the mists of the greying, slithering Homunculi goad them on. Meah's magical plans are not what Landland needs - Firbog hordes swarm across a dried up Bigriver into Landland, cutting theiry way through The Scented Forest, all the way up to the tip of Mount Beacon. Chaos reigns supreme, Landland writes its own story... but the story is all wrong. Meah looks for a way to escape. Will she find her father, The Biggo, again? Can they win their way home - should they leave Landland and their friends in the clutches of the Grey Lady?

You've Got Bunyip In Ya!

You've Got Bunyip In Ya! draws from Aboriginal myth and nineteenth and early twentieth century Australian folk tales. The story also uses structures and narratemes that are associated with all fairy tales. It is a story about finding oneself. Bruno Bunyik is horrified at the sight of his hairy arms. It is his last day of school for the year and he tells his granny that he can't go to school looking like that. Granny tells Bruno he is a bunyip, like his father and grandfather before him. The full moon and the nearby swamp bring out the bunyip in him. Bruno must find out who is breaking the farm fences and vandalising the shed and he must try to stop his next door neighbours draining the beloved swamp to build their new pea cannery. Before he can do all this, Bruno journeys through the swamp talking with animals and on up the mountain which is known as the Big Pimple. Here, he is led to a cave by a tiny bat.  Bruno discovers that his father has left behind a gift. He now knows what he is and what he must do. A triumphant Bruno heads home, back to granny, secure in the knowledge that he is indeed a bunyip. He has been given the task of saving the swamp. You've Got Bunyip in Ya! crosses the deep divide between two cultures, by using an Aboriginal mythical creature which has emerged from the dream-time to become an iconic figure for all Australians. The old tale of the bunyip continues to be told, becomes retold, and changes in the telling. It does not matter whether we see Bruno the bunyip save the swamp from the pea cannery; for now, it is enough to know he is ready for the challenge. It's possible we will see the return of Bruno in the future.